DEVELOPING STUDENTS' PRACTICAL NETWORKING SKILLS THROUGH SIMULATION TECHNOLOGIES
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Abstract
This thesis analyzes the problem of forming practical network skills based on simulation technologies in higher education institutions. The goal is to propose didactic justification and evaluation criteria for virtual laboratories in teaching network subjects. Designbased research, a competency-based approach, and analysis of practical tasks are used as methodologies. Scientific innovation is expressed in a model that connects simulation scenarios with skill indicators.
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