EFFECTIVENESS OF USING GAME TECHNOLOGIES IN TEACHING ENGLISH IN PRIMARY GRADES
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Abstract
This article studies the methodological analysis and
practical effectiveness of using game technologies in teaching English to
primary school students. The article scientifically substantiates the
psychophysiological characteristics of children aged 7–11, their
motivation in mastering a foreign language, and the role of game activity
in the learning process. The research covers the types of phonetic, lexical,
and grammatical games, the “Total Physical Response” (TPR) method,
and the impact of modern multimedia games on lesson productivity. Also,
methodological recommendations are given on overcoming language
barriers, developing teamwork, and communicative competence in
students with the help of game technologies
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References
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